How To Build a Match Game – Lesson 9 (Game Logic)

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In the last lesson you built the card flipping functionality. In this lesson, you’ll implement the logic for the game.

You’ll code up the logic for determining when two cards are flipped and then seeing if they match or not.

If they match, you’ll remove them but if they don’t match, you’ll have to flip them back over.

This video series builds upon (and requires) the skills learned in these two playlists (So please watch these first if you haven’t already!):

How To Make an App

How To Build a Match Game – Lesson 9 (Game Logic)
How to install:
– Download, extract and run .exe file,
(If your antivirus blocking file, pause it or disable it for some time.)
– Choose destination folder

How to Use:
Open destination folder and locate file notes.txt, open it and read step by step.
Enjoy!

Don’t forget to read instructions after installation.
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